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Community, XP, and economy

This module rewards healthy participation without turning the server into an unreadable scoreboard. XP settings and several economy features are managed from the dashboard.

Leveling and skills

XP can come from text, voice, media/art, and gaming activity. Short, duplicate, very fast, or spam-like messages are not rewarded. A cooldown prevents XP for every single message.

The dashboard controls enabled state, text/voice/artist/gamer/global multipliers, cooldown, minimum message length, excluded or specialized channels, role rewards, and level-up notification channel. Profiles also track activity streaks and leagues. Server quests can progress through messages and voice minutes; leveling can grant coins when the economy is enabled.

Economy — /economy

CommandPurpose
/economy balance [user]Shows wallet, bank, insurance, and net worth.
/economy dailyClaims the daily reward and maintains a streak.
/economy deposit [amount]Moves coins from wallet to bank.
/economy withdraw [amount]Moves coins from bank to wallet.
/economy transfer [user] [amount]Transfers coins with the server tax.
/economy workPerforms the selected job and may collect a material.
/economy crimeAttempts a crime and may produce a success or fine.
/economy rob [user]Attempts a robbery; tools and protections affect the result.
/economy bounty [action] [user] [amount]Creates or claims an active bounty.
/economy scratchUses a scratch card from the inventory.
/economy shopLists items, resources, and protections.
/economy inventory [user]Views an inventory.
/economy buy [item] [quantity]Buys an item.
/economy sell [item] [quantity]Sells an owned item.
/economy craft [recipe]Crafts when ingredients are available.
/economy business [action] [type]Buys, upgrades, or collects a business.
/economy casino [game] [bet] [extra]Plays blackjack, slots, or roulette.
/economy leaderboardShows the server economy ranking.
/economy use [item]Uses an item.

Jobs and businesses can include miner, developer, hacker, CEO, crypto farm, cyber nightclub, and megacorporation. Items such as lockpicks, tactical shields, wallet insurance, hacking consoles, scratch cards, lootboxes, and crafting resources have different requirements and effects.

Economy administration — /economy-admin

Administrators can add or remove money, reset a user or server, set currency name/symbol, configure transfer tax and robbery availability, and trigger treasury events such as coin rain or an economy boost. These commands change balances; use them with a staff log trail.

Temporary voice channels

/tempvoice-setup add [vocal-hub] [category] [limit] [template] [text-channel] configures a Join-to-Create hub. remove deletes a hub and list displays configured hubs. Use {user} in the name template; 0 means unlimited.

Owners manage their channel with /voice name, /voice limit, /voice lock, /voice unlock, /voice kick, /voice transfer, and /voice claim. Claim is available when the previous owner has left.